# Skills and Stats

Each [pilot ](https://guide.degens.space/cosmic-rules/pilots)can have levels in 4 different starting skills, depending on their species and wearables.

<figure><img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2F88fkv2gWR9bCx6VVN5uB%2Fskills1.png?alt=media&#x26;token=7db42b45-4232-49dd-86e8-5370e315067f" alt="" width="563"><figcaption></figcaption></figure>

When using [items](https://guide.degens.space/cosmic-rules/items) from specific species (they are uncommon and each has a skill attributed to it), skills will be added to the pilot until the end of the battle.

{% hint style="info" %}
**Example**\
Each use of a *Venusian Laser* (or any Venusian item) will raise the *Magic* skill during the fight.
{% endhint %}

*Intelligence* and *Stamina* stats are derived from the respective skills and change faster during combat.

Pilots' skills will determine both the starting and maximum score of those stats.

{% hint style="info" %}
**Example**\
&#x20;+10 Stamina skill points means the pilot will have +10 maximum *Stamina* capacity to use. &#x20;
{% endhint %}

*Food, Drug* and offensive actions by the opponent always affect the stat value, and not the total capacity limit.

{% tabs %}
{% tab title="Stamina" %}
Determines the maximum actions a pilot can perform and the chance to escape from battles.

<img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2Fah0hMXh1pztcVnhMU9LP%2Flogos-01.png?alt=media&#x26;token=ca20fce8-1659-43bb-a7e5-ce5d2d5effe5" alt="" data-size="line"> [*Human* pilots](https://guide.degens.space/cosmic-rules/pilots) start with bonus in *Stamina*.
{% endtab %}

{% tab title="Computation" %}
Affects the power of all attacks and defensive systems.

<img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2FZqvFbHSsD93SHxj7w8UB%2Flogos-03.png?alt=media&#x26;token=3c6a1f47-aa95-4a9f-8f6d-32587abe5830" alt="" data-size="line"> [*Replicant pilots*](https://guide.degens.space/cosmic-rules/pilots) start with bonus in *Computation*.
{% endtab %}

{% tab title="Intelligence" %}
Affects all actions. Extra Intelligence means extra effectiveness during combat and decreased Intelligence means a disavantage in battle.

<img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2FqIO3TqaNuylQNdrDcVj0%2Flogos-04.png?alt=media&#x26;token=18a6d30f-3ecb-4a68-a2c1-aed0f9b9f305" alt="" data-size="line"> [*Ebens* and <img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2FQdX5FrCwXIpe5upI8djH%2Flogos-05.png?alt=media&#x26;token=c27d801c-f83c-4dd7-8318-b0fabdba2018" alt="" data-size="line"> *Draconian* pilots ](https://guide.degens.space/cosmic-rules/pilots)start with bonus in *Intelligence*.
{% endtab %}

{% tab title="Magic" %}
Affects the power of all actions involving amulets and charming.

<img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2FdggsOxfVGjyxBZr42Eul%2Flogos-02.png?alt=media&#x26;token=6e1519f4-4044-40ff-9447-084c44608f5a" alt="" data-size="line">[*Venusian* and <img src="https://3769150416-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FmgcBdyV9r211vMafSQmD%2Fuploads%2FQdX5FrCwXIpe5upI8djH%2Flogos-05.png?alt=media&#x26;token=c27d801c-f83c-4dd7-8318-b0fabdba2018" alt="" data-size="line">*Draconian* pilots](https://guide.degens.space/cosmic-rules/pilots) start with bonus in *Magic*.
{% endtab %}
{% endtabs %}
